#define scr_draw_quadrilateral //Draw Quadrilateral Script. Specify the 4 cordinates to use, and it will draw them. //argument0=x1 //argument1=y1 //argument2=x2 //argument3=y2 //argument4=x3 //argument5=y3 //argument6=x4 //argument7=y4 draw_triangle(argument0,argument1,argument2,argument3,argument6,argument7,0); draw_triangle(argument0,argument1,argument4,argument5,argument6,argument7,0);