ZokuneA dWr|@( Movement 6BM66(    Argument 0:0 item 1|item 2 Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2Follow object avoiding6BM66(  Follow Object AvoidingMakes one object follow another5Follow object @0 with speed of @1 face the object: @2Followed object: item 1|item 2Speed: item 1|item 2Face the object? item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2if instance_number(argument0) > 0 { action_potential_step(argument0.x+0,argument0.y+0,argument1,0) image_index = point_direction(x+0,y+0,argument0.x+0,argument0.y+0)/16 if argument2 = true image_angle = direction }Follow object straight 6BM66(  Follow Object StraightMakes one object follow another5Follow object @0 with speed of @1 face the object: @2Followed object: item 1|item 2Speed: item 1|item 2Face the object? item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2if instance_number(argument0) > 0 { move_towards_point(argument0.x,argument0.y,argument1) if argument2 = true image_angle = direction }Stay on another object 6BM66(  º¹¹º»øʥӋ|uzrxqxqՆˡöưҏf]G:8*5&2#/ :,YNՆǭưՅVK6~(;;1"4&xq¹ЕmdmdwoXa;f>m@^3Q(>d%1>1|uº̟~wxӍdvvYb:P*>OQC6F9փ|»ȪӋՅГˢ~x]lCo<VvVKH;[Qϖø̟ҎЕʤh^j~g]VKUJ~wưŲ͝ϖ̞ɦɦ̞ёփ|tle\^Ttlˢưˢ͜ΚΙГԉ|urjqiׁz̟øöǬˡ͝ΘђӋӋΘǬ»öųŲưƮŲº'Makes one object stay on another objectStay on top of @0Stay on top of @0Object: 0 item 1|item 2 Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2,self.x = argument0.x self.y = argument0.y Draw6BM66(    Argument 0:0 item 1|item 2 Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2Draw variable bar6BM66(  nnnnnnnnnnnnnnnnnnnnnnnnnnnn(5BN\hu}pdVJ=0# (5BO\hu}pcWJ=0# (5BO[hu}pdWJ=0# (5BO[hv}pdVJ=0# (5BN[hu}qcWI=0# (5AN[hu}pcWJ=0# (5BN[hu}pcWJ=0# nnnnnn Draw a healthbar from a variable;Draw healthbar from @0 at positions X1,@1,Y1,@2,X2,@3,Y2,@4;Draw healthbar from @0 at positions X1,@1,Y1,@2,X2,@3,Y2,@4 Variable: item 1|item 2X1:0 item 1|item 2Y1:0 item 1|item 2X2:0 item 1|item 2Y2:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2if argument_relative draw_healthbar(x+argument1,y+argument2,x+argument3,y+argument4,argument0,c_white,c_red,c_green,0,false,true) else draw_healthbar(argument1,argument2,argument3,argument4,argument0,c_white,c_red,c_green,0,false,true) Other6BM66(    Argument 0:0 item 1|item 2 Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2Visible6BM66(  ºŲưưĴºĶȪ̟ΘЕЕϗ͝ȩøŲˡЕѐҎҎӍӋӋѐ͝ŲŲ͝ЕГГГђђҎӍԊӋΘŲøʣΘΘΘΘΘϗЕГѐҎӋӋ͝øǬ͜Κ͜͜͝͝͝ΚϗЕђҎԊѐȩºɧ̟͝ˡʣʣˡ̟͜͝ΘЕѐӍӋ͝ºĴʥˡʣɧɧȩɧʥʣ̟͜ϗГҎӋϗĴĴʥʥȩȪǬǬǬȩɧʣ͝ΚЕђӍЕưĴɧɧǬưŲŲưƮȩʥ̟͜ϗђҎЕưĶȪȪƮĴĶøĴưǬɧˡ͝ΘГҎΘŲºƮȪưĶººøŲǬȩʣ͝ΘГѐ̟ºĴǬưĴººĶŲǬɧʣ͝ΘГЕȪºưƮŲĴĶĴưȪɧˡ͜ΘЕˡĶøưƮưưƮǬȩʣ̟ΚΘ͝ŲøưǬȪȪɧʥˡ͜͝ʣŲºĴƮȪɧʥʥɧǬøºĶĴĴĴºVisible toggle Visible: @0 @wVisible: @0Visible:1 false|true Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2visible = argument0 Solid6BM66(  Ķɫ̤ͣͣ͢ʩŵúʨ؉vgJU2R.P+O)_>ہl̤ùùϞtZT0J#H EC?<DfHҖĶͣsZV2S/T0T0S/P*K$E?>_>њ»Ƴ؈ubB];`@bBbCaA];X5Q,I"ADtZȭ̤w^eFhKlQoToTlQhKbC[:S/I"BX5ҖљqWnRt[yb|e|eybt[nRfH\;R-GK$څqºЛx`x`܀jنr؉v؉vنr܀kx`oTeFY7N(O)څrºϟ܀kہl׋yԒҖҖԒ׋yۂmx`lP`@T/T0وu»͢نs؉vԓϝ͢͢ϝӔ؉w~hrWeFX5X5׊x»ʩՐ֎~њ̥ȭȭ̥Л֎~ۂmu\gJ[:eFҖķΠԓМʩƳŴʪϝՐۃov]hKbCiȭǰϞМ̥ȭȮ˦Л֎~ۂmu]kOw^Ο¼»ȭ͢ΠͣͣϞӕ؊xix`~hњĶŴʨΡϞњԓ׋y؈uՑ˧ù»ŴȮȭɫʨȭø Solid toggle Solid: @0 @wSolid: @0Solid:1 True|False Argument 1:0 item 1|item 2 Argument 2:0 item 1|item 2 Argument 3:0 item 1|item 2 Argument 4:0 item 1|item 2 Argument 5:0 item 1|item 2 Argument 6:0 item 1|item 2 Argument 7:0 item 1|item 2solid=argument0