Review of metal gear poisend

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Travis Steichen

metal gear poisend Review
By Travis Steichen on 06 September 2007


Pros: I Enjoyed being able to tag team with the other teamates in orange. I thought at times their guns were better. I found the entertaing that the computer players were actually awake. they appeared to be able to see me and react to my presence and I think ev

Cons: I was annoyed by not being to aim up down left directions. I can remember there being no music (not allways necessary especially if stollen from the resource pack) one part of the game appeared to be impossible the part where you walk past this nob or cam

It Entertained Me!

This game I found entertaining. I played thru it got pretty far then got smacked down by 30 enemies who told me to leave with bullets. a variety of custom sprites and charactr make this game nice.

Recomendations:

1: Provide the game in an Executable format (.exe)

2: You really should make shooting in all four directions possible all you need is four sprites for your main character and to change the variable sprite_index depending on your direction and make your bullets do the same unfortunately I think you would think of this as being to much work but I don't think it's the hardest thing to do.

3. Add lives so you put pressure on the player to not lose it would (assumeing your game ain't to hard make them want to play again) make them want to play again and learn more how your game works

Disabled