Review of In a dungeon
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
In a dungeon Review
By MT
on
16 November 2009
Pros: great gfx, challenging without being too hard
Cons: not a huge variety of things to do
Uncharacteristicly Easy
gfx- I really like the graphics, they all fit in together and have a great pixelart style. Particularly the floor, i really like the floor.
sound- There's actually very little sound, which although there is hardly any of it adds to the atmosphere of being alone and fits in with the theme of the competition. A little music would be great and it could just be a couple notes or music which continues the feeling of being alone.
gameplay- the gameplay is pretty good, its a style of platforming which we don't see as much and the different style is good. It is pretty standard though, and there's only a few different obstacles and platforms, which gives a bit of repetitiveness to the game, a couple more objects would be great, and you could probably get away with it in the competititon.
For an Alexitron game though, this is uncharacteristicly easy, which makes it way more accessible (still has bad memories of Blasterman vs YellowSkull) to more players. I finished it only dying a couple of times so i didn't end up ragequitting, which is always good
story- Its very basic (as to fit in with the theme) and the game didn't really need one. btw what was with the ending?
interface- The controls are very good, the menu is easy to navigate and there were no horrible glitches so pretty good here
Overall- Overall a very nice game, but with some additions could be great, but i don't know how that'll work within the confines of the competition criteria. Anyway, great work
~MT

Alexitrón said over 2 years ago
Thanks for the review MT .
" whats with the ending ? "
It serves to show how minimal the game is . it doesn't really end because you don't even make it out of the dungeon .