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Paradoxical Irony

Paradoxical Irony created by APassivePoke
Filesize: 4.1 MB Played 124 times
Description:
On November 7th - 8th, 2009, Ithaca College hosted a 24 hour Game Jam for the members of our Game Developer's club. We had from 2 PM to 2 PM to form groups, plan, and create a game loosely based on the quote "If you obey all the rules, you miss all the fun." Paradoxical Irony is a platforming puzzle game governed by 4 rules - You can't walk through walls, you can't touch fire, you can't breathe in water, and you die if you are shot. You have the ability to disable any one of these four rules at a time. This game is one team's end result of this Game Jam. Except for the character sprite, which is courtesy of yoyogames.com's resources, everything you see in this game was created within the 24 hour period. Game programming by Ryan Giglio and Carson Kjep Game artwork created by Ashley Alicea External content fetched by Ashley Alicea and William Sisskind Level design and Game mechanics: William Sisskind, Ryan Giglio and Carson Kjep Game music courtesy of Adrian Fisher


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