A Day by the River created by Zandair
Category: Other
Current rating
Added: 26 November 2009
Created by: Zandair
Version: 1
Game description: A project for school. The theme was 'civility'. Arrow keys move. Enter progresses text. Number keys select choices.
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Zandair said over 2 years ago
I personally don't think that length would add much more value to the game. The assignment was to promote civility, and the game achieves that. Presenting the player with a list of arbitrary choices would get old after a while.
The game could be more interesting if the "resources" eventually ran out, and the player was forced to make a "bad" decision. However, such gameplay would not be appropriate for the school project.
Oddey said over 2 years ago
I expected the choices to save you in the end, but I didn't think tha beggar would be particularly significant, nor the child. An interesting idea, which we need a much longer version of at some point.
jonsandacz said over 2 years ago
I felt so evil after beating the kid, but it had to be done. It's kind of like a choose your own adventure (I've played stuff like this before), and even though the ending was predictable it was still interesting enough for me to play through 3 times.
Zandair said over 2 years ago
This was a school project completed in two weeks. I didn't have much time for length or complexity.
Thanks for playing!