ramps created by slayer 64

Category: Platform

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    slayer 64

    Added: 27 November 2009
    Created by: slayer 64
    Version: 1

    Game description: shows you how to make ramps for platform games.

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    haggises

    Its awesomneyeh
    Added: 27 April 2010
    Created by: haggises

    Pros: its so simple! its so easy, it works ...
    Cons: if you put it in a circle it speeds u...


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    Comments

    1. Pandaboy_

      Pandaboy_ said 8 months ago

      This isn't really a good way to do uneven terrain movement. At first when running the game, it looks perfectly fine, but the way it's coded limits movement in many ways, and makes it hard to use with acceleration and stuff like moving slower in an upwards slope. also, I changed the ground sprite, and made the slope really really steep, and it teleports up it with no problem.

    2. $nichol

      $nichol said about 1 year ago

      Great tutorial, just one problem, when the collision code is as it is in the example, then when you hit the ball's head on a ceiling, he immediately pings back to the ground. To fix this problem, just replace the drag and drop options in the collision event with this:

      move_contact_solid(direction,12)
      vspeed = 0

      :)

    3. yorok

      yorok said about 1 year ago

      all your games cool but simple/examples if you made a big game you could put it in the store

    4. grabeorama

      grabeorama said about 1 year ago

      Really simple tutorial - really helpful! Only thing I would suggest is maybe to do the same thing for downward slopes rather than just 'falling'.

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