Review of FPS Engine by MagicPeanut(editable)

  • Overall Score rating rating rating rating rating
  • Graphics rating rating rating rating rating
  • Sound rating rating rating rating rating
  • Gameplay rating rating rating rating rating
  • Story rating rating rating rating rating
  • Interface rating rating rating rating rating
ApocalypticGames

FPS Engine by MagicPeanut(editable) Review
By ApocalypticGames on 13 March 2011


Pros: -Weapon overlays are presented and drawn very well -Runs at a great frame rate -Movement is PERFECT -Perfect player/ map collisions

Cons: -No bullet collision effects -Jumping in the building shifts you to it's roof instantly -Camera z bob is a bit too extreme (make it slower and a little less) -Door wiggles after being opened (I can fix it if you want me to) -No visual prompting when a

A great beginner's engine!

I liked it a lot. I'm not a fan of weapon overlays (as you can see, all of the weapons in my games are 3D models) but yours still look professional. It could be because of the weapon bob and iron sight effects used on the overlay (which I must say is quite rare for someone to implement in a game maker engine, in a good way that is.)
I have a few suggestions though:
-Add collision effects for bullets (sparks, dust, and lava splashes)
-Add visual prompting for actions (use elevator or open door)
It's a great start for a COD fan-game or whatever else you want it to be. Keep updating it, and maybe even turn it in to a full game!
I expect further updates!
-Apoc

Disabled