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    3Dinvent

    Added: 18 November 2007
    Created by: 3Dinvent
    Version: 0

    Game description: example on how to have view follow the mouse in room for gamemaker 7.

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    Comments

    1. GameRoom

      GameRoom said over 3 years ago

      Another way to do this would be to copy and paste this code:
      if mouse_x>view_xview+320 and view_xview<room_width-640
      view_xview+=8
      if mouse_x<view_xview+320 and view_xview>0
      view_xview-=8
      if mouse_y>view_yview+240 and view_yview<room_height-480
      view_yview+=8
      if mouse_y<view_yview+240 and view_yview>0
      view_yview-=8
      display_mouse_set(512,384)

    2. al-heek

      al-heek said over 3 years ago

      is it the
      image_angle=point_direction(x,y,mouse_y,mouse_y)
      ?
      or is it not?

    3. grapefruit

      grapefruit said over 3 years ago

      Nice. Now i know! ^_^

    4. marksmanaim

      marksmanaim said over 3 years ago

      yay ty like hell... I luv you!!!!!!!!!!!!!!!

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