Review of Four Islands DEMO 2
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
Insert adventurous tropical title here
~Graphics~
The graphics were good, I liked them. They fitted the style of the game.
~Graphics scores~
+5 good
~Sound~
Not too much for the background, but there was only one set of levels. The sound effects were fine.
~Sound Scores~
+0 BG
+3 SFX
Total: 3 points
~Gameplay~
For the most part, the game played fine. I would prefer that the time to double tap the arrow keys was shortened because I could stop to set up a jump, and just start running when I pressed the key again. The game physics take things a bit more into real life, such as you had to recover from a big fall and you had a run meter.
The game worked fine until I jumped and I was about to go into a pit. Just before I went into the pit, I respawned. When I hit the ground, I couldn't move. I was also running, so it may have something to do with the speed.
I'm not at all concerned with enemy diversity or anything of that such for right now. The level design is good in the sense that it isn't completely linear, but it isn't a maze.
~Gameplay Scores~
+3 physics
+2 design
-2 respawn glitch
Total: 3 points
~Story~
None, but it's a demo.
~Story Scores~
-0 none
~Interface~
Not much to really say here. The character did what I expected most of the time.
~Interface Scores~
+5 no lag
+3 few glitches
Total: 8 points
Totaling:
Graphics:5
Sound:3
Gameplay:3
Story:0
Interface:8
Total: 19 points
Game Ranking: "Par"

________ said 4 months ago
thanks for the review !
I will shorten the doubletap time for running.
Do you know which level section the glitch was in? What part?
cheers