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Super Mega Man created by Negative1
Category: Platform
Current rating
Added: 28 January 2012
Created by: Negative1
Version: 1
Game description: I partially used Jmanfan213's engine (for the codes and scripts), but this game is very large, I already had all the bosses thought out before construction of the game. There is a very small shop that you c... (more)
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SMB Madman said 3 months ago
I mean the whole boss design in general. They don't seem to fit in.
Negative1 said 3 months ago
@SMB Madman The game purposefully puts you back at the boss select screen because if someone was have a hard time on a certain stage, my game doesn't force you to fail infinitely until you beat it (somewhat like your game did, a friend of mine showed me it and it's pretty tough). It's also a time where a player could stock up on items. I will admit that there is pretty much no standard level progression, but the bosses are personally made so I don't know what you mean by "more Mega Man-like".
SMB Madman said 4 months ago
4/5
At first, I thought this was going to be utter crap, since there were no actual screenshots, but then I realized the game had really good design behind it. Even a bit more so than my Mega Mario Land that I uploaded on the same day (Coincidence?) But I found some things to make it rather more annoying than my game, too. If I die once, I'm back out into the stage select. Not only that, but there's no sense of progression. Plus, the bosses should be more Mega Man-like.