Megaman X Platforming Engine created by Froodjakle
Category: Platform
Current rating
Added: 19 May 2008
Created by: Froodjakle
Version: 6
Game description: Well, I haven't uploaded anything in ages, so this is just a quick little engine I developed in a few hours to let you guys know I'm not dead :P If I get good reviews and such, I might expand it further, ad... (more)
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The Black Dr... said 3 months ago
Great,Im going to use this on my beta 1.3
Froodjakle said 6 months ago
You need to add the obj_global.controller object to every room, Evan068. It initializes variables such as max health and font sprite. You could also check the "persistent" box in the obj_global.controller settings, and then only place it in the starting room of the game. Regardless, it needs to be in the first room the game runs no matter what.
Evan068 said 7 months ago
Seems like a nice engine...but whenever i add a room, it gets some random error, such as unknown variable hp, or unknown variable sprite index, (it's always understood those b4...) I have pro, what is the problem? Thanks.
CrazyRiverOtter said 11 months ago
A bit slow but nice.