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    Magdiel

    Added: 02 June 2008
    Created by: Magdiel
    Version: 3 (Incomplete)

    Game description: UPDATED 8/04/08!!!!!!!! READ THIS!!!!!!!!!!!!!, and Game Info!!!!! This is my example of the overworld for a pokemon game. This is both the exe and the gmk. This includes: -Walking -Cliff Jumping -R... (more)

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    sben

    Pokemon FireRed Alike
    Added: 18 July 2008
    Created by: sben

    Pros: Everything!
    Cons: Rival is nice, nothing else.


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    Comments

    1. PintoGames

      PintoGames said 9 months ago

      "opean sorce"? If it was a open source, YOUD GET A FRIK'N POKEMON, AND A POKEMON ENGINE. T_T

    2. 999IQ

      999IQ said 11 months ago

      Very cool!!!!
      How did you do that with the rooms that you can see an other room that is outside the room?

    3. joefish19

      joefish19 said about 1 year ago

      I'm no expert, but I have been using this engine for a while to make a (hopefully) full RPG game, but more zelda style. this engine can be used to make just about any game that includes an overworld, and this one can be used with GM Lite, if you edit something in the textbox object (I'm pretty sure that it has something to do with text and color).

    4. joefish19

      joefish19 said about 1 year ago

      @PokeFan9000
      To change what they are saying, you have to edit the creation code of that instance of the obj_NPC. You basically just go into the map, hover your mouse over the specific NPC, and press 'Ctrl+Right Click'. This will bring up a menu, and creation code is on the bottom. Check the currently existing NPC's to see the code, so you can figure out how to make them talk (you can copy & paste too). This works for signs aswell.

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