Simple AI Example PRO created by Narzelm
Category: Utility
Current rating
Added: 27 July 2008
Created by: Narzelm
Version: 2
Game description: A Simple AI Example I made using PRO. It requires PRO for full functionality. The AI in this GMK are meant be inactive until the Character collides with an invisible barrier, then they switch over to active ... (more)
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AI Too Simple
Added: 07 August 2008
Created by: Cadloc203
Pros: An OK example
Cons: I guess that the AI is ok, but follow...
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Shockerz 6 said 11 months ago
Wow you are a good scripter now!
MattWithers said about 1 year ago
can you make me a basic ai system, no animations, has an aggro range and follows you when you are in that range. its from top down, so no gravity is needed. Ive been using game maker for 4 years, but I never learned AI and how to make an inventory -_-
Narzelm said about 1 year ago
Yes, I was a total noob back when I made this. Now, I can make an example containing gravity influenced AI that can chase you, lose sight, make occasional mistakes, speed up, slow down, find you by senses other then sight, run away in fear, multiple animations, complex functions, and a heck of a lot more to make a great AI for any kind of game.
UV-Games said about 1 year ago
I just realised I downloaded this when I were totally noob 0_o
Didnt even guess that I would be someday part of most powerful game maker community created by same guy who created this simple example...