Sonic World Demo 3 created by NickTheFox

Category: Platform

  • Add As Favourite
  • Report This Game
  • Send to a friend
  • Current rating
    • Currently 3.6/5 Stars.
    NickTheFox

    Added: 23 August 2008
    Created by: NickTheFox
    Version: 1

    Game description: The third demo for Sonic World. This features the first zone, and the second boss as this demo's first boss. demo 2 gave you a feel for the controls, demo 1 was gay. there might be a demo 4, there might not,... (more)

    • Submit Game to Digg
    • Submit this game to Delicious
    • Submit Game to Reddit
    • Submit Game to Blinklist
    • Submit Game to Facebook

    Reviews

    • Overall Score rating rating rating rating rating
    • Graphics rating rating rating rating rating
    • Sound rating rating rating rating rating
    • Gameplay rating rating rating rating rating
    • Story rating rating rating rating rating
    • Interface rating rating rating rating rating

    This Game Has No Reviews.

    More Games By This Creator

    Page 1/3

    • Previous
    • Next

    Comments

    1. steel the fox

      steel the fox said about 1 year ago

      good game

    2. NickTheFox

      NickTheFox said about 1 year ago

      that reminds me: TWO YEARS AND NO FOURTH DEMO?!?!?!!?!? I should fix that...

    3. NickTheFox

      NickTheFox said about 1 year ago

      .:CONTINUED:. The lack of the "splash" screen is because I wasn't using the one given in the engine (this game is old and I've learned A LOT in those 2 years) and the splash screen required some work on it that I was unable to figure out before. The loading is probably because of my insufficient boss design (trust me, it was bad, it required like 30 objects for me to get it working how I wanted) Thanks for the comment. I appreciate the criticism (even if it is on a 2 year old game)

    4. NickTheFox

      NickTheFox said about 1 year ago

      @ Team Black, they ARE NOT Sonic 1 controls. They are the controls used for Sonic 2 and up. You CAN spindash, UNLIKE Sonic 1. My choices in title and boss music (same music derp) were bad, but the zone theme is from Knuckles Chaotix (although it's a fan remix), and that game's soundtrack was wonderful. It's because I only used the music in the engine. The level design would have been better if I hadn't relied on making the player take blind jumps and reused the same design scheme.

    Disabled