Review of A-MAZE-ing Tower Defence
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
A-MAZE-ing Tower Defence Review
By ATHANATOS on
17 April 2009
Pros: Original idea to let players create their own maze, different types of enemies.
Cons: Uses basic sounds and sprites, just one level to play, still has many glitches and most enemies can easily be blocked.
Great idea, but still needs lots of work
When you put some more work in this game, it could become awesome. But there are several basic things you can improve. First, you should check if the tower and button info that shows up, is correct. I thought there were texts that didn't really fit with the button/tower. Second, when you want to upgrade a tower, you can't see what it costs. Third, there was an error when I tried to 'select' a bomb. It probably acted as if it was a tower.
Then there are still many other things you can do, like adding more tower types, making your own sprites and backgrounds (and sounds) and adding more levels and challenges. One thing that really needs to change, is the fact that you can make a wall that prevents all ground enemies from making it across the entire room. This makes the game extremely easy.
Nevertheless, I did enjoy trying the game, and when you consider the things I mentioned here, and comments from other players, I'm sure this game will become a great one. By the way, thanks for giving me credit ![]()

MeteoMage said over 3 years ago
I tried to figure out a way to make it so you can't completely trap the enemies. So far, if they reach the very top, and then go to the very bottom, they will destroy a wall to get through. That seemed to work when I tested it, but it's still possible to trap them in other ways. Not sure what you did.
I didn't spend too much time on this, mostly just on the AI