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    YambamYambam2

    Added: 21 May 2009
    Created by: YambamYambam2
    Version: 1

    Game description: This is a...Custom Error Messages Example V1.0! it shows you how to make errors with a skin and how to make your own error press shift in the example to show a error with your own text make sure you uncheck ... (more)

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    Comments

    1. YambamYambam2

      YambamYambam2 said over 3 years ago

      if error_occurred
      {
      window_set_showborder(false)
      draw_set_color(c_black)
      draw_rectangle(0,0,639,479,false)
      draw_set_color(c_green)
      draw_line(637,1,1,477)
      draw_line(1,1,637,477)
      draw_set_color(c_lime)
      draw_rectangle(1,1,637,477,true)
      draw_set_halign(fa_center)
      draw_set_valign(fa_middle)
      draw_text(room_width/2,room_height/2,string(error_last)+"##Press any key to abort")
      keyboard_wait()
      game_end()
      }

    2. YambamYambam2

      YambamYambam2 said over 3 years ago

      that was not good i will comment it in the right way

    3. YambamYambam2

      YambamYambam2 said over 3 years ago

      i just found out how simple it can be you just have to do this in the draw event of the contrpller of your game: if error_occurred
      {
      window_set_showborder(false)
      draw_set_color(c_black)
      draw_rectangle(0,0,639,479,false)
      draw_set_color(c_green)
      draw_line(637,1,1,477)
      draw_line(1,1,637,477)
      draw_set_color(c_lime)
      draw_rectangle(1,1,637,477,true)
      draw_set_halign(fa_center)
      draw_set_valign(fa_middle)
      draw_text(room_width/2,room_height/2,string(error_last)+"##Press any key to abort")
      key

    4. YambamYambam2

      YambamYambam2 said over 3 years ago

      sorry for that i didnt notice that function :(

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