Review of Josh wars: the n00bpire strikes back!
-
Overall Score
-
Graphics
-
Sound
-
Gameplay
-
Story
-
Interface
Josh wars: the n00bpire strikes back! Review
By Notnoobert on
10 July 2009
Pros: It works
Cons: The background, excessive enemy placement, sound explosion, it was mostly made by thefrdeal, enemies sometimes impossible to hit, exploding enemies, boomerang, mothership dies to quickly, enemy sprites are bad, and more.
Mostly (99%) made by thefrdeal
This game needs a huge amount of improvement.
First of all, the background is really distracting and annoying. Try using darker, fainter colors in your background instead. The next problem is the excessive enemy placement. This is because the enemies fill up the entire room at the beginning of each level, making it hard to avoid bullets and pushing you against the outside of the room, which when you hit, you die. You should change this so that instead of dying when you hit the edge of the room, that there is a border that you cannot go past, stopping you from leaving the room. What you should do about the excessive enemy placement is to make it so that enemies are created on the other side of the room ( using a time-line or timers ) and move right until they reach the other side of the room, where they jump back to the left side of the room at a random Y position. This would make it easier to survive at the beggining, and solve the problem of enemies being unable to be hit because they move a bit up as they are moving across the room, letting them get outside of the top of the room, where you cant hit them because your bullets are destroyed when they get outside the room. This error makes it so that you cannot beat the level, so you have to start it over again. Add a restart button, also. The next problem I found was that after I turned my computer's sound on, I heard that you used sound explosion when you shot enemies. First of all, there was no explosion sprite!!! Second of all, there is no sound in space!!! Use another sound, or make the explosion sounds different sometimes. The next major problem I found was that it was mostly made by thefrdeal. You should try to make this game yourself, only asking questions to thefrdeal instead of letting him mess your game up a lot!!! The next problem was the exploding enemies because you never knew when they were going to explode!!! Next was the boomerang because it made it so that you cant hit enemies below you. When I finally got to the mothership, I saw hove bad the sprite was. IT WAS HORRIBLE. So I shot at it, and it died right away!!! And what a boring you win screen. Speaking of the sprites being bad, they could have looked a bit mor like spaceships, or something more interesting. The cut scenes were bad and took too long. There was a large number of unnecessary tags, and the description was weird. Enemy intellegence was horrible. The dying messages were stupid ( which means that they were obviously made by thefrdeal ). There was no title screen ( unless thefrdeal's signature "Title Screen" ( the game information) is really a title screen).
I blame everything above on thefrdeal.

Notnoobert said over 2 years ago
There were more cons, but I posted the review to save it before it was done, and a lot of them were deleted.