Review of Rush
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
Rush Review
By Jocku on
24 May 2010
Pros: ummm...
Cons: Horrible graphics, no credit to music, bad gameplay, repetitive levels, little to NO AI...
...I wish I did miss it.
half an hour? looks more like five minutes. Seriously, your main enemy is...a black box. And this is okay for some games (like perpetual run), but it just doesn't work for this. A purple smiley face? Bombs that destroy the universe when touched by the boxes but just disappear when you touch them? The boxes don't even put an effort into their job, they just move randomly. Haven't you heard of "move towards point obj_uglybomb.x/ obj_uglybomb.y? There is no health either, so you die in a "firery explosion of fire and flames" which you don't see for some reason, and then just go back to the start like nothing happened. You don't need to tell us there is fire THREE TIMES! And there isn't even fire! The background doesn't fit, by the way. I'm not trying to offend you or anything, I'm just trying to give some ideas for making your game the best it can be. DISCLAIMER: *Jocku Gaming is not liable to any seizures you may have while viewing this message, or if you smash your computer or anything else in rage, or just about anything you do that is beyond our power, which is, well, everything.*
