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over 2 years ago Airslide commented on the game 2Dimensional Destruction
Since the comments are all so positive, I've been thinking about making some minor updates. Primarily I'll be focusing on balancing, along with some AI tweaks and improvements and maybe some graphical upgrades (lowest priority). One thing I was thinking about was adding gravity to projectiles. Do you guys think this would be a good way to help solve the if-an-enemy-comes-by-my-bullets-go-flying-towards-their-hq-even-though-I'm-too-far-away problem?
over 2 years ago Airslide commented on the game 2Dimensional Destruction
Thanks for the comments. While it's doubtful this will see an update, it will help with any future projects I do. I may do some slight updates to the AI though, primarily to make them think more about defenses so that you can't rush them as well. If anyone has any suggestions regarding balance please let me know.
over 4 years ago Airslide commented on the game March to War (Old)
ZekeGames - You'll be happy to know that the game has since gone through an almost complete graphics re-haul. I don't even remember if this version uses Game Frnzy's vehicles, and if it's still using what's in my screenshots (has it been that long?) then you'll probably more than welcome the new sprites. GMC has a newer demo, but the one on my HDD and in testing with various people, and re-designs the terrain, hud, effects, and adds alot more to the game.
over 4 years ago Airslide commented on this review on the game March to War (Old)
Should of said this in the last comment but that click noise was probably gernades bouncing around, I'll probably get rid of that.

