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about 1 year ago DarkFalzX commented on this review on the game Maziac
Thank you for the awesome review - games just like Cauldron, Draconus and Knight Lore were indeed my primary inspiration for this. To all others that think the lighting was kinda crap - this was made back in Game Maker 5.0. It didn't have almost any transparencies, surfaces or sprite scaling/rotation (it SORT of had some of those, but it was *incredibly* slow and buggy), so the whole lighting system is done without any alpha whatsoever. The change in brightness of objects is in fact an animation
about 1 year ago DarkFalzX commented on this review on the game Maziac
Thank you for the awesome review - games just like Cauldron, Draconus and Knight Lore were indeed my primary inspiration for this. To all others that think the lighting was kinda crap - this was made back in Game Maker 5.0. It didn't have almost any transparencies, surfaces or sprite scaling/rotation (it SORT of had some of those, but it was *incredibly* slow and buggy), so the whole lighting system is done without any alpha whatsoever. The change in brightness of objects is in fact an animation
over 2 years ago DarkFalzX commented on the game Nimbus Sky Princess
This is above and beyond anything one could expect from a Game Maker game, and is in every way a professional effort. With a couple more levels this could easily be a commercial game on a downloadable service or a handheld. Also - this shooter plays more like a brawler than a traditional sidescrolling shoot-em-up, which I thought was refreshingly original.


$man
said about 1 year ago
great games