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Excellent, save for (See cons).
Game: They Need To...
Added: 17 July 2010
Created by: Haloman800
Pros: Excellent original (As far as I know)...
Cons: You need to be able to select each le...
Comments By This Member
about 1 year ago Haloman800 commented on the game Extreme Ping Pong
lol, when I saw "Extreme Ping" I thought for sure it was going to be "Extreme Pingas". About to play it.
about 1 year ago Haloman800 commented on the game Globules
@Golden Beast, "Addicting" is not a word. The one you're looking for is "Addictive". As for the game, I haven't had the pleasure of playing it yet =).
about 1 year ago Haloman800 commented on the game They Need To Be Fed
Needs a level creator, being able to pick which level you want to play after you complete it, and needs to tell you if you've gotten all the Diamonds on said level, for instance "World 2-3, 4/5 Diamonds collected". Then it would be PERFECT.
about 1 year ago Haloman800 commented on the game MAKK V8
Level 6. You should change the backround, it just doesn't fit. Everything else is awesome.
death
said over 2 years ago
i cant really give you any stepbysteps. GM doesnt work that way. if u want to learn how to do anything with it, youll just have to practice, gain experience and read the help file for knownledge.
fluffylopbunny
said over 2 years ago
If you just use the regular keyboard event, then you'll end up with your object spinning like crazy- and that'd be a bit odd and frustrating, so make sure you get the right one. ;) It's been a while since I've used GM, but hopefully this has helped in some way or another. Good luck with your game! :D
~Fluffylopbunny
fluffylopbunny
said over 2 years ago
@Haloman800 First of, which version did you download? I'll ve explaining V2 here. The falling part is fairly easy. For a Tetris game, I myself would use gravity, but instead have a timer set up so that every so many steps of time, the objects falls by a certain amount of pixals. For rotation, you could use the extention for that, have it so that on either key press, or key release, the objects torates by say, 90. (using either action of rotaing clockwise, or anti clockwise.) *continued*