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about 1 year ago SwordKnight commented on the game Total Tank War
I did a little with this, coding in 4 players and making the weapons leave behind effect trails. I was working on online multiplayer, but never did get that to work.
over 3 years ago SwordKnight commented on the game Defend-o-matic
(aka Kaos) Not Red-worthy. Its a little simple for my tastes. The Gameplay is sound, but I would like an introduction phase, or at least a little note that tells you how to move your cannon at the beginning. All in all, not too bad.
over 3 years ago SwordKnight commented on the game Pac-attack
(aka Kaos) Not bad, for some beginner work. However, some suggestions would be to incorporate some of the other pac-man Ideas. (I.E. STOPPING!) it would also benefit you to work on the grid movement principle. It is VERY hard to get a 32X32 character through a 32X32 hole. By using the grid principle, your character moves 32 Pixels every time a button is pressed. This way, you can traverse the levels much easier.
