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about 1 year ago zami commented on the game Partical Designer
i've created most of the new base for it, and (hopefully) made it easier to use, i am yet however to create the load and save, but i have had some experiance now saving GML files, so it should be rather easy for me to create. when i get some time, i will create the load and save functionality and upload it, but to begin with some features that were in this version will not be in my next, but i do plan to re-add everything eventualy.
about 1 year ago zami commented on the game Ini example
could you be more specific than "dont get it" what part don't you get and i'll try to redo it as simple as possible.
about 1 year ago zami commented on the game Ini example
ok, i forgot that blending a sprite is a pro function, and i was using that as an example of loading a color, so instead i've now changed it to background color that is loaded from the ini.
about 1 year ago zami commented on the game Ini example
i didnt think i added any pro version code, but i'll take a look anyway.




makerManCan102
said over 2 years ago
Hi! Thanks for your review. If you're interested, you can try playing it again. I took a lot of your advice, and I'd say the game took a quantum leap in quality. Still no music or more levels, but adding a mine ability certainly increases tactical possibilities.